Difference between revisions of "Model"
(Describes model.txt in the context of user interface specifications, its role in defining the behavior of a component, the formal sections and explanations for example excerpts.) |
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Latest revision as of 09:34, 10 August 2023
User interfaces are composed of reusable semantic elements called components. Each component is specified by a set of documents: model.txt
, preview.xd
, components.xd
, layout.xd
, user_flow.drawio
, and use_cases.drawio
. This page covers the model.txt
document.
model.txt
provides the complete description of the data the component operates on and displays, the state of the component, and the signals it produces. Any component with new behavior requires model.txt
. Components that simply customize the properties of existing components omit model.txt
as there is nothing to describe that is not already defined in components.xd
.
Contents
Data and Behavior
model.txt
is necessary when the component being defined has specific data that it displays or manipulates or introduces novel behavior not found elsewhere in the UI Kit.
Example: AccountListItem
Data: identicon: A unique icon identifier for the account. id: A unique username for the account. name: The full name associated with the account.
The model for AccountListItem
is very simple and deals only with data. There is no special behavior associated with AccountListItem
: it behaves no differently than any other ListItem
that has been defined elsewhere. AccountListItem
takes a structured set of data:
identicon
id
name
Using a specific AccountListItem
for displaying user accounts in this way keeps components contained and simple.
Example: Button
Data: body: The component to display inside of the button. State: press: Whether the button is currently pressed. Signals: Click: Indicates that the button was clicked.
Button
is a more generic component. From body
, we see that it can be used to display any component, so there is no specific data associated with it. What distinguishes Button
from Component
is its behavior:
press
is a new State thatButton
can be in.Click
is a new Signal thatButton
can send.
Getting Started
model.txt
is written after preview.xd
. Clarifying in writing what data the component uses greatly simplifies the making of components.xd
, use_cases.drawio
and user_flow.drawio
.
Most expected behavior is specified in Component
, the base component for all UI components. Any property or signal found in Component
can be used by any component without repeating them in the model. This makes the model for most components sparse and keeps the focus on their unique data and behavior.
Components are built using composition: complexity is built up from simple elements that manage a small set of responsibilities. These smaller elements are the children
and when we consider the model for a component it is helpful to think about what responsibilities are handled by its children rather than being its concern.
Example: DropDownBox
DropDownBox
lets the user select a single value from a list of options and submit that value. It has a child DropDownList
: the list of options and whether the list is open or closed can be thought of as properties of DropDownList
.
To describe DropDownBox
, we need to understand a little more of its behavior:
- It represents a single value that the user can select.
- Selecting a value is different from submitting a value. The user can select a value without submitting it.
- The user can revert a selection to what was last submitted (by pressing the Escape key).
- Focusing out of the
DropDownBox
is treated as a submission when the selected value has changed from the last submitted value. - It can be set to be read only.
Based on its behavior, we need a few properties:
- A property to track the selected value
- A property to track the last submitted value
- A property to indicate if it is read only
Other components will need to be notified when the user has made a submission so they can respond to changes. We can add one more requirement:
- A signal to indicate a submission
Data: read_only: Whether the value is modifiable by the user. current: The item currently represented by the DropDownBox. State: submission: The last value submitted by the user. modified: Whether current has been modified since last Submit. Signals: Submit: Indicates the user is submitting current.
Reviewing the model.txt
, we see the following:
current
to track the selected valuesubmission
to track the last submitted valueread_only
to indicate if it is read onlymodified
to track whethercurrent
changed fromsubmission
(not strictly necessary)Submit
, a signal to indicate a submission
We note that read_only
and current
have been placed in Data
, while submission
and modified
are in State
. This means that external components can modify read_only
and current
, while DropDownBox
manages submission
and modified
itself. Submit
is placed in Signals
. Properties are named using snake_case while signals use PascalCase.
It may be useful for external components to respond to changes in current
as well as submission
, such as showing a preview based on the current selection, but a Current
signal is not necessary for this. Because properties in Data
are read-write for external components, components can subscribe to property changes directly without requiring a signal.
Anatomy
The structure of model.txt
is a linear document divided into preset sections. These sections are as follows:
- Definitions
- Styles
- Selectors
- Pseudo-Elements
- Data
- State
- Signals
Definitions
serve as an optional index for terms used throughout the model. Selectors
are used in older specs but should be avoided for simplicity. Pseudo-Elements
define sub-sections of the component and make them available for styling. The remaining sections Styles
, Data
, State
, and Signals
can be conceptualized as relating to the interface as shown:
Data
flows through the interface, depending on the component, both external resources and the user may be able to modify Data
properties.
Styles
can be set by external components to change the appearance of the component. Generally, the user doesn’t directly modify the style of a component, so these can be thought of as one-way.
State
is managed internally by the component. It can be influenced by user interactions, by Data
, or any combination of properties, but it remains encapsulated.
Signals
are messages sent out by the component. They inform other components about changes that are useful to know about resulting from a user action.
Breakdown
Within each section is a list of properties followed by their definitions.
Section Heading: property_name: Property description. Optional default.
Property names should balance brevity with self-description. Leaning on familiar and established terminology is preferred over introducing new terms with the same meaning.
Descriptions should be precise, concise, and readable, expressing in plain language the meaning of the property. If a property can only be one of a finite set of values, the possible values are enumerated directly in the definition by nesting them below the property name and definition.
Section Heading: property_name: Property description. POSSIBLE_VALUE_1: Value description for 1. Default. POSSIBLE_VALUE_2: Value description for 2.
Values are distinguished using UPPERCASE.
Properties can consist of sub-properties, such as list or tabular data, or properties consisting of multiple orthogonal components such as the x
and y
components of a position. Sub-properties are nested beneath properties.
Section Heading: property_name: Property description. Optional default. sub_property_name: Sub property description. Optional default.
Descriptions can include inline expressions provided they are trivial. With expressions, it is understood that they represent a binding: they update automatically without requiring a sub-flow in user_flow.drawio
. When an expression is used, it is placed on its own line below the last sentence for the description. The equality is implied.
Section Heading: property_name_1: Property description. Optional default. property_name_2: Property description. property_name_1 + 10
Example: Component
Styles: visibility: Shows or hides the component. VISIBLE: The component is visible, (default). INVISIBLE: The component is invisible. NONE: The component is both invisible and removed from the layout.
In the above excerpt from model.txt
for Component
, the visibility
property is defined within the Styles
section. visibility
can be one of three values:
VISIBLE
INVISIBLE
NONE
Each possible value is named and defined directly below the definition for visibility
.
Data: parent: The parent of this component, for top-level components this is NULL. window: The window that this component belongs to. children: The list of this component's children. width: The width of the component in pixels. height: The height of the component in pixels. position: The position of the component relative to its parent, if the component has no parent, then the position is equal to screen_position. x - The x-coordinate in pixels. y - The y-coordinate in pixels.
Continuing to the Data
section, the position
property is a composite of two independent values: x
and y
. These properties can be referenced in other documentation with dot notation as position.x
and position.y
.
Example: SaleConditionBox
State: conditions_list: A list of all conditions. code: The identifier for the condition. name: The name for the condition. terms: The list of words from the name for the condition. name.split(' ')
conditions_list
is a list of items, where each item has the fields specified. Visually it can be shown as tabular data. Below is what some of this data might look like:
code | name | terms |
---|---|---|
@ | Regular Settlement | Regular, Settlement |
C | Cash Settlement | Cash, Settlement |
N | Next Day Settlement | Next, Day, Settlement |
R | Seller Settlement | Seller, Settlement |
F | Intermarket Sweep | Intermarket, Sweep |
O | Opening Print | Opening, Print |
4 | Derivative Priced | Derivative, Priced |
5 | Re-Opening Print | Re-Opening, Print |
6 | Closing Print | Closing, Print |
terms
is clearly derived from name
, the result of the inline expression. If the expression is non-trivial or not unconditionally true, then it does not belong in model.txt
. If you are unsure if an expression improves the clarity of the model, leave it out.
Example: InputBox
Boolean (true or false) properties have implied values.
Data: read_only: Whether the InputBox is in read_only mode. rejected: Whether the last submission was rejected.
InputBox
has two boolean properties: read_only
and rejected
. Each may be true
or false
, which is implied from their definitions.
Definitions
This section is optional. It provides definitions for terms used throughout the model to improve clarity.
Example: TimeAndSalesWindow
Definitions: TimeAndSale: A trade on a security. timestamp: The time of the trade. price: The price of the trade. size: The number of shares traded. condition: A code that indicates the conditions of the trade. market_center: The market that facilitated the trade. bbo_indicator: An indicator that relates the price to the bbo. BBO_UNKNOWN: The bbo is unknown. ABOVE_ASK: The price is above the ask. AT_ASK: The price is equal to the ask. INSIDE: The price is between the bid and the ask. AT_BID: The price is equal to the bid. BELOW_BID: The price is below the bid.
Definitions
is used to define a TimeAndSale
. Each TimeAndSale
has a set of properties associated with it:
timestamp
price
size
condition
market_center
bbo_indicator
TimeAndSale
can be referenced elsewhere in the model.
It is at the designer’s discretion whether to include a Definitions
section or to provide the description inline where the term is used. The following heuristics are helpful in determining whether to place a definition in a Definitions
section:
- The term is referenced by multiple properties throughout the model
- The definition is long or contains multiple levels of nesting which would impede the readability if included directly in the normal flow of the document
When unsure, err on the side of putting the description inline rather than including a Definitions section.
Styles
Styles
is for defining any style properties available on the component. Style properties affect the visual appearance of a component but do not directly relate to the data it displays. Style properties can be inputs that are provided externally to the component.
Example: Box
Styles: background_color: The background color. #FFFFFF by default. border_top_size: The height of the top border. border_right_size: The width of the right border. border_bottom_size: The height of the bottom border. border_left_size: The width of the left border. ...
Box
defines a number of style properties for customizing its color, border, and padding. External components using Box
can make use of any of these properties as needed.
No matter how deep in the component hierarchy a Box
is nested as a child, the component can access the properties for that Box
and make customizations. This avoids creating redundant properties to enable customization.
Example: TimeAndSale
Styles: font: The font used to render the text in the cells. Default 10px Roboto 500. bbo_unknown: The bbo is unknown. background_color: Default #FFFFFF. text_color: Default #000000. above_ask: The price is above the ask. background_color: Default #D2F6E0. text_color: Default #007735. at_ask: The price is equal to the ask. background_color: Default #D2F6E0. text_color: Default #007735. inside: The price is between the bid and the ask. background_color: Default #FFFFFF. text_color: Default #000000. at_bid: The price is equal to the bid. background_color: Default #FAD8D9. text_color: Default #B71C1C. below_bid: The price is below the bid. background_color: Default #FAD8D9. text_color: Default #B71C1C.
TimeAndSale
defines a number of style properties specific to its function. font
is defined in TextBox
and ordinarily does not need to be redefined: here it is done for convenience so that all the children of TimeAndSale
are styled with the same font without having to make separate declarations for each child. The remaining properties relate to TimeAndSale
: they depend on a comparison between the price of the TimeAndSale
to the bid and ask prices.
Note that each comparative style (bbo_unknown
, above_ask
, etc.) is a composite style of background_color
and text_color
: coordinating separate styles into a set of presets is a common use case for Styles
.
The basic styles are all available in Box
and TextBox
. Components should only define styles that are sensible to their function. Styles are not restricted to the properties and selectors of CSS or other languages, they are defined within model.txt
to suit the specific needs of the component.
Selectors
Selectors may be deprecated. They were used to bundle Styles
and State
in an opt-in manner. It is recommended to use Styles
in combination with State
for any properties that can be used to style the component.
Pseudo-Elements
Pseudo-elements are a way to give full styling properties to portions of a component that are not components themselves. They are used infrequently but can be useful for fundamental components that consist of semantic portions that are not components. Consider the following usage in TextBox:
Pseudo-elements: placeholder: Styles the placeholder sub-component.
This enables the placeholder to be styled using the same properties as for TextBox, even though it is not itself a component. Text is the most obvious use case for pseudo-elements, as it can be broken up semantically into granular parts. See Pseudo-Elements on Web.dev and Pseudo-Elements on MDN for more detail.
Data
Data
is for properties that do not deal directly with styling and are provided externally. Properties in Data
are read-write to external components and may be modifiable by the user (such as the value of an input field).
Data
properties are not fixed, they can be updated from an external source at any time. It is common to have Data
properties that represent a stream, such as quotes from an exchange, which update as soon as they change without requiring a user-initiated update request. Anytime a property in Data
is changed, the change is immediately reflected in the component. It is sufficient to declare where the value resides in the component and it will always reflect the latest value.
A default value is often declared. Where the data comes from is not specified (e.g. from a backend or a local file), that should be determined by the type of data and the application architecture.
The following heuristic may be useful in determining whether property values belong in Data
or State
. It belongs in Data
if:
- The value can be modified by the user through interaction with the component
- The value is read from an external source requiring real-time updates
- There are obvious use-cases where external components will need to read or write to the value
Otherwise, put the value in State
.
Example: TextBox
Data: current: The text currently represented by the TextBox. cursor_position: The current cursor position. When 0, the cursor is at the start of the TextBox. selection_start: The index position of the character in current at the start of selection. selection_end: The index position of the character in current at the end of selection. When selection_end < selection_start, the direction of selection is opposite of reading order. read_only: Whether the text is modifiable by the user. placeholder: The text to be displayed when current is empty. max_length: The maximum number of characters to accept.
TextBox
has a number of bi-directional properties: current
, cursor_position
, selection_start
, and selection_end
are all typically driven by user actions, but they can also be set by external components or when the component is customized, such as setting an initial current
value to display. There are also properties that are not modifiable by the user: read_only
, placeholder
, and max_length
. However, it is possible for external components to modify these, so a component could be made that let the user change these properties.
Standard Property Names
Properties are directly defined in the model.txt
and may be anything the designer can define. That said, there are commonly recurring properties that have come to form an implicit convention and it is preferable to use consistent names and descriptions when the intended behavior is the same.
Current
In the TextBox
example, the text is named current
and not text
or value
. This is intentional: current
is a standard property name.
Example: DecimalBox
In DecimalBox
, current
refers to a number rather than a text string.
Data: current: The current number represented by the DecimalBox.
Example: DateBox
In DateBox
, current
refers to a date value, not a number or text string.
Data: current: The current date represented by the DateBox, in ISO format (YYYY-MM-DD).
By convention, current
refers to the current value of the component. The type of the value is generally defined by what the component displays.
Example: ScalarFilterPanel
If there is no logical single current value for the component, it should not have current
.
Data: min: If set defines the minimum value to include. default_min: The default min value. max: If set defines the maximum value to include. default_max: The default max value.
ScalarFilterPanel
has two DecimalBox
, one aliased as MinValue
and another aliased as MaxValue
, and has access to MinValue.current
and MaxValue.current
. It does not have a current
as it does not represent a single value.
Example: TableBody
current
can be made more specific where appropriate.
Data: rows: A list of table_rows each having an equal number of columns, used to populate the body. row_selection_mode: The selection mode used by rows (NONE by default). row_selection: Stores the list of selected rows. column_selection_mode: The selection mode used by columns (NONE by default). column_selection: Stores the list of selected columns. cell_selection: Stores the list of selected cells, indexed by row and column. cell_selection_mode: The selection mode used by cells (NONE by default). current_cell: The currently selected cell (null by default). The current cell can be used to implicitly specify a current row and current column if such functionality is desirable, for example the current cell's row is implicitly the current row.
TableBody
has a current_cell
property but no current
property. Because TableBody
can only have one cell as current, it makes sense that this is a property of TableBody
and not of any of its children. However, TableBody
does not represent a single cell, so current
without added specificity could cause confusion.
Example: ListView
Do not use current for lists of data: current
refers to one value that varies in time.
Data: current: The view's current value, can be null. selected: The value of the selected list item. items: A list of items used to populate the list. component: The component to display in the list. value: A text value associated with an item, used to select an item by keyboard.
ListView
uses current
for the single value that is current, and items
contains the list of values that make up the list. While ListView
represents a list of values, only a single value can be current
.
Body
body
represents a slot that fills the entirety of the component. Some components, like Button
, are generic enough that they can be used to display anything, and body
is the name these components are assigned to.
Example: Box
Data: body: The component displayed in the box.
Example: Button
Data: body: The component to display inside of the button.
Items
items
represents a generic list of values that are managed by a single component.
Example: ListView
Data: current: The view's current value, can be null. selected: The value of the selected list item. items: A list of items used to populate the list. component: The component to display in the list. value: A text value associated with an item, used to select an item by keyboard.
Note that, strictly following the body
naming convention, items.component
should be named items.body
.
State
State
is for declaring properties that are internal to the component. These are properties that are useful to have because they simplify descriptions of the component’s behavior and map to the user’s mental model of the component. A common use-case for State
is for declaring properties that can be used for styling the component.
Example: Component
State: active: Whether the component belongs to the currently active window. enabled: The negation of disabled, enabled = !disabled. hover: Whether the mouse is located on top of the component. focus: Whether the component receives keyboard input. focus_in: Whether the component or any of its descendants has focus. focus_visible: Whether the box has focus and it is determined that focus should be indicated on the box to assist the user: - the user focused the box via non-pointing device - the box received programmatic focus from a component that had focus_visible
component
declares a number of State
properties that are used for styling purposes by many components. It is common for a component to have a certain appearance when it is hover
. Because hover
is defined in component
, it is trivial to style a component like a button based on its hover state. Each component doesn’t need to reinvent or redeclare the logic for what hover
means.
Example: SecurityBox
A common use-case for State
is for storing data that is intrinsic to the component that the user cannot manipulate.
State: security_list: A list of all tradeable securities. symbol: The symbol of the security. name: The full name of the security. country: The ISO country code for the country in which the security's exchange is located in.
In SecurityBox
, security_list
is all tradeable securities. This list is dynamic, since securities are delisted and new securities listed all the time. It could be obtained from a remote resource that is periodically updated. Unlike with Data
, it is not automatically assumed that this data is continuously flowing as a stream. Because the security_list
is neither a real-time feed or modifiable by the user, State
is an appropriate location for it. This also ensures that security_list
cannot be tampered with by external components and makes using SecurityBox
more ergonomic: SecurityBox
always contains the list of all tradeable securities.
Signals
Signals are how components notify other components about changes to their internal state. Any external component can listen for a signal from a specific component and respond accordingly. Use signals whenever there is a change in a component that it would be useful for external components to know about based on real use cases.
Signals are not necessary for notifying external components about simple changes in Data
: the properties in Data
are already externally accessible: an external component can see if DecimalBox.current
changed without needing a signal. However, sometimes a component will need to perform some operations on the data when it changes, and it should send a signal when these operations are completed.
Signals should reflect the behavior of the component they belong to. Components should not pass along signals from their children if it does not make sense to their function.
Components can define signals with the same name as their children. For a component with a child DecimalBox
, it can define its own Submit
signal which is what is referenced by A.Submit
. The DecimalBox
is specified with dot notation as A.DecimalBox.Submit
. Ideally, only A
should be interested in DecimalBox.Submit
, while other components should subscribe to A.Submit
.
Standard Signal Names
As with properties, there are a few standard signals.
Change
The Change
signal may be fired by a component that needs to notify other components of a change to the current
of its children. This may be useful when some logic should be performed such as validation before sending out the signal so that components listening for changes do not concern themselves with handling an invalid change. It is similar to the Input Event event in HTML
Submit
Submit
indicates that the user has submitted the value. A Submit
signal should only be generated in response to an intentional user action, such as a key press. Submit
is conventionally signaled on a FocusOut
event when current
has changed from its previous value: the user’s change in focus is interpreted as an implicit submission. Submit
typically follows an Enter key press. It is similar to the Change Event in HTML.
Reject
Reject
is fired to indicate that a submitted value was rejected.
Payload
When a signal is fired, it carries with it a payload that components can read. For the Submit
signal, its payload consists of submission
by default. The payload of any signal can be customized to better suit the use-cases.
Example: TimeFilterPanel
Signals: Submit: The user has submitted their time range. start: The submitted start time of the range or NULL if offset is set. end: The submitted end time of the range or NULL if offset is set. offset: The submitted offset to filter by or NULL if start and end are set.
The Submit
payload carries three values: start
, end
, and offset
. This reflects TimeFilterPanel
which lacks a current
or submission
but has start
, end
, and offset
values. Within user_flow.drawio
, the values used for each payload slot are clarified.
Ordering
Keep the sections ordered as they appear in this overview and repeated below:
- Definitions
- Styles
- Pseudo-Elements
- Data
- State
- Signals
Omit any section that is unused.
Usage
When placing data into components.xd
, use the property names exactly as they appear in model.txt
. States used by selectors in components.xd
should also appear exactly as they appear in model.txt
. The property and signal names should also carry over to layout.xd
, use_cases.drawio
, and user_flow.drawio
.
model.txt
is the most powerful tool in the designer’s toolkit; taking time upfront to provide good descriptions in the model can save a lot of designer and developer headaches later on.